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Version: Zig 0.14.0 (dev)

Many-item Pointers

Most programs need to keep track of buffers which don't have compile-time known lengths. Many-item pointers are used for these. These act similarly to their single-item counterparts, using the syntax [*]T instead of *T.

Here's a rundown of the differences between single and multi-item pointers.

Single-item pointersMulti-item pointers
DereferenceableYes, e.g. ptr.*No
IndexableNoYes, e.g. ptr[0]
Supports ArithmeticNoYes, e.g. ptr + 1 or ptr - 1
Item sizeAny size, including unknownMust be known
Coerces from an array pointerNoYes

Many-item pointers can have all of the same attributes, such as const, as single-item pointers.

In this example code, we've written a function that can take in a buffer of any length. Notice how a single-item pointer to an array of bytes coerces into a many-item pointer of bytes.

const expect = @import("std").testing.expect;

fn doubleAllManypointer(buffer: [*]u8, byte_count: usize) void {
var i: usize = 0;
while (i < byte_count) : (i += 1) buffer[i] *= 2;
}

test "many-item pointers" {
var buffer: [100]u8 = [_]u8{1} ** 100;
const buffer_ptr: *[100]u8 = &buffer;

const buffer_many_ptr: [*]u8 = buffer_ptr;
doubleAllManypointer(buffer_many_ptr, buffer.len);
for (buffer) |byte| try expect(byte == 2);

const first_elem_ptr: *u8 = &buffer_many_ptr[0];
const first_elem_ptr_2: *u8 = @ptrCast(buffer_many_ptr);
try expect(first_elem_ptr == first_elem_ptr_2);
}

Think about what might happen if you passed that function the incorrect byte_count. The programmer is expected to keep track of (or otherwise know) the length of these buffers. It's worth noting that this function is effectively trusting us to pass us a valid length for the given buffer.

We can convert from a many-item pointer to a single-item pointer by either indexing an element and dereferencing that, or by using @ptrCast to cast the pointer type. This is only valid when the buffer has a length of at least 1.