Skip to main content
Version: Zig 0.13.0

Alignment

For circuitry reasons, CPUs access primitive values at specific multiples in memory. This could mean, for example, that the address of an f32 value must be a multiple of 4, meaning f32 has an alignment of 4. This so-called "natural alignment" of primitive data types depends on CPU architecture. All alignments are powers of 2.

Data of a larger alignment also has the alignment of every smaller alignment; for example, a value which has an alignment of 16 also has an alignment of 8, 4, 2 and 1.

We can make specially aligned data by using the align(x) property. Here we are making data with a greater alignment.

const a1: u8 align(8) = 100;
const a2 align(8) = @as(u8, 100);

And making data with a lesser alignment. Note: Creating data of a lesser alignment isn't particularly useful.

const b1: u64 align(1) = 100;
const b2 align(1) = @as(u64, 100);

Like const, align is also a property of pointers.

test "aligned pointers" {
const a: u32 align(8) = 5;
try expect(@TypeOf(&a) == *align(8) const u32);
}

Let's make use of a function expecting an aligned pointer.

fn total(a: *align(64) const [64]u8) u32 {
var sum: u32 = 0;
for (a) |elem| sum += elem;
return sum;
}

test "passing aligned data" {
const x align(64) = [_]u8{10} ** 64;
try expect(total(&x) == 640);
}